ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low CPU Usage

Por um escritor misterioso

Descrição

Microsoft has revealed a new indirect dispatching draw solution that can be used by all DirectX 12 compatible hardware, completely replacing the DrawIndirect and DispatchIndirect commands. The company says that this solution will bring 'major performance improvements to the already incredible performance that DX12 can achieve'. ExecuteIndirect is said to perform multiple draws with a single API call, and gives the ability to both the CPU and the GPU to control draw calls, as well as change bindings between draw calls. Principal Development Lead for Direct3D and DXGI at Microsoft, Max McMullen, has demoed the new feature at GDC with
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
Efficient Rendering with DirectX* 12 on Intel® Graphics
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low CPU Usage
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
DirectX 12 - what it means for PC gamers?
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
DirectX 12 Analysis: New Rendering Features, ExecuteIndirect & Performance Comparisons
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
New: Vulkan Device Generated Commands
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
CPU Scaling - The DirectX 12 Performance Preview: AMD, NVIDIA, & Star Swarm
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
DirectX 12: The future of it within the console gaming space (specifically the XB1), Page 91
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
DirectX Raytracing (DXR) Functional Spec
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
RedGamingTech
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
Improving Performance in Your Game - ppt download
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
Deep dive into OpenGL over DirectX layering
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
DirectX-Specs Engineering specs for DirectX features.
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
Unreal Engine performance guide - AMD GPUOpen
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
User Guide :: Nsight Graphics Documentation
ExecuteIndirect Command in DirectX 12 Brings Improved Performance and Low  CPU Usage
Efficient Rendering with DirectX* 12 on Intel® Graphics
de por adulto (o preço varia de acordo com o tamanho do grupo)